Wed, 30 July 2014
The Sound Design of Prelude to Axanar.
Spectacular visuals and captivating acting are two of the most noticeable elements of a film, but take away the sound and what are you left with? In the absence of sound effects, even the greatest story doesn't feel quite right. Weapons fire, starships zipping by, footsteps, and the gentle ambient hum of the engines are all critical to making the visuals believable. But how are they created? The sources of many sounds Star Trek fans find familiar may surprise you. In this episode of the official Star Trek: Axanar podcast we're joined by Mark Edward Lewis, Jesse Akins, and Academy Award-winner Frank Serafine to learn more about how they bring Axanar to life through sound.
In our news segment we get a first-hand account of the San Diego Comic-Con premiere of Prelude to Axanar, some of the behind-the-scenes excitement that led up to the screening, the launch of the Kickstarter for the full Axanar film, and Axanar activities on slate for Star Trek Las Vegas.
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Recapping the Prelude to Axanar premiere (1:08)
Kickstarter for the full Star Trek: Axanar film underway (5:42)
Axanar activities at Star Trek Las Vegas (14:10)
Feature: The Sound Design of Prelude to Axanar
Frank's Background (17:30)
Mark's Background (21:08)
Jesse's Background (23:29)
What Is Sound Design? (24:25)
Bringing Axanar to Life Through Sound (30:24)
Things to Watch For (42:17)
Closing and Feedback (46:03)
Sun, 20 July 2014
The Axanar Story and Script with David Gerrold and Christian Gossett.
Set during the Four Years War between the Federation and the Klingon Empire, Axanar has its share of battles. But there's far more to the story than ship-to-ship combat, action, and explosions. At the heart of any good war story is the effect it has on those involved. War stories are character tales, and as famed Star Trek writer David Gerrold points out, this is what attracted him to Alec Peter's script. In this episode of the official Star Trek: Axanar podcast we're joined by David as well as director Christian Gossett to talk about conflict in Star Trek, Klingons, and why Axanar goes far beyond the average battle story.
Production Updates (1:48)
Getting Set for the Premiere (5:11)
The Next Axanar Kickstarter (7:04)
Feature: The Axanar Story and Script with David Gerrold
First Impressions (8:47)
A Star Trek War Story (11:40)
A Klingon Perspective (16:42)
Script Evolution (23:58)
Final Thoughts (29:35)
Sat, 12 July 2014
Background to Axanar with Alec Peters and Christian Gossett.
Star Trek: Axanar is the story of Garth of Izar, the legendary Starfleet captain who is Captain Kirk’s hero. Set twenty one years before the events of “Where No Man Has Gone Before,” this is the story of the victory that solidified the United Federation of Planets at a time when conflict with the Klingons threatened to tear the union apart. Garth's victory at the Battle of Axanar was the pivotal moment in the Four Years War.
In this, the premiere episode of the official podcast of Star Trek: Axanar, hosts Christopher Jones and Alec Peters are joined by Axanar director and renowned artist Christian Gossett, who also collaborated with Alec on the story. As an introduction, we discuss Alec's early interest in the character of Garth, the reason for choosing this particular setting and time period, and how Alec and Christian collaborated on researching and fleshing out this historic-yet-untold conflict.
We also bring you some updates on Axanar production, including the premiere of Prelude to Axanar at San Diego Comic-Con and some casting news of great interest to Voyager fans.
Prelude to Axanar Premiere at San Diego Comic-Con (2:08)
The Next Kickstarter (5:23)
Casting Garrett Wang… Qapla'! (9:17)
Feature: Background to Axanar with Alec Peters and Christian Gossett
An Early Interest in Garth of Izar (13:41)
Alec's Vintage Garth Stories (18:53)
Collaborating on the Story (20:53)
Why the Four Years War? (25:32)
Researching the Four Years War (31:52)