Axanar: The Official Podcast
6: Tapes Have Gone the Way of the Dodo

Video Capture and Processing with Bing Bailey.

The tools used to capture and process video have changed drastically in recent years. Star Trek: Axanar would not have been feasible as a fan-supported independent production just a few years ago. But thanks to advances in camera technology, computer workstations and software, and drastic drops in prices, individuals with the skills can create Hollywood-quality films using the tools they have in their own homes and studios.

In this episode of the official Star Trek: Axanar podcast, Alec Peters and Christopher Jones are joined by video guru Bing Bailey, Digital Image Technician and Colorist for Axanar, to talk about the process of capturing, processing, and mastering video. We discuss the cameras used on Axanar, the hardware and software that Bing uses, and the steps required to master and create the final digital print that you see at a screening of the film.

In our news segment we recap the events of Dragon Con and Alec takes us through the final days of the Axanar Kickstarter, the amazing boost from George Takei, and the overwhelming support we've received from all of you, the fans!

 

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Chapters

 

News

Dragon Con Recap (1:37)

Kickstarter Recap (5:11)

 

Feature: Video Capture and Editing with Bing Bailey

Overview of Video Equipment and Hardware (16:37)

Capturing Footage for Prelude to Axanar (23:26)

Processing and Color Correction (26:46)

4K and the Data of Raw Footage (32:46)

Mastering and Creating the Digital Print (36:46)

Strategy Heading Into the Full Axanar Film (45:50)

Closing (49:53)

Direct download: ax-006.mp3
Category:Video Production -- posted at: 5:58am MDT

5: There Be Andorians Here!

Supporter Questions and Fundraising Ins-and-Outs.

The level of support being received by Star Trek: Axanar is unprecedented, not only financially but also in pure excitement and dedication. The premiere of Prelude to Axanar has kicked the warp factor up a few notches, and has also generated some great questions from fans and supporters.

In this episode of the official Star Trek: Axanar podcast, Alec Peters and Christopher Jones sit down to answer some of those questions and provide some background details about how the fundraising process works. Amongst the questions about creative that we dive into are the possibility of seeing Andorians and Tellarites in the full Axanar film, what format that film will take compared to Prelude, and whether or not we'll see the USS Kelvin. Plus, we learn the surprising design process behind the Vulcan patch that will be heading your way as supporters.

In our news segment we get an update on all the happenings from Axanar's trip to Houston Con, plans for the upcoming Dragon Con and Garrett Wang, and the status of the current Kickstarter, which is closing in on the final stretch goal.

 

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Twitter: @trekfm

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Contact Form: http://www.trek.fm/contact

 

 

Chapters

 

News

Houston Con Recap (0:34)

Axanar Is Headed to Dragon Con! (7:58)

Kickstarter Update (9:38)

 

Feature: Supporter Questions and Fundraising Ins-and-Outs

What Is the Net Amount of a Donation? (17:25)

What Is the Format of the Full Axanar Film? (21:35)

Will We See Vulcans, Andorians, and Tellarites? (25:50)

What Are the Differences In the Facebook Groups? (29:47)

Closing and Feedback (33:01)

Direct download: ax-005.mp3
Category:Supporter Questions -- posted at: 6:29pm MDT

4: Putting the Puzzle Together

Editing Prelude to Axanar with Robert Meyer Burnett.

Even before Prelude to Axanar premiered at San Diego Comic Con, the trailer let fans know that this wasn't just another fan film. The writing, acting, sound design, visual effects, and directing all turned the collective head of fandom. But someone had to pull all those pieces together and assemble them into a two-and-half-minute package. That man is Robert Meyer Burnett, the same man who has dazzled fans with the documentaries and extras found on the TNG and Enterprise Blu-ray sets.

In this episode of official Star Trek: Axanar podcast we're joined by Rob who tells us the story of how he got involved in the project, how he condensed Prelude to Axanar into that final trailer (which was originally five minutes long!) and how working on Axanar differs from other projects he's been part of. As a bonus, we close out the discussion with the story behind the TNG single-disc Blu-ray releases like "The Best of Both Worlds" and why those exist.

In our news segment we recap Star Trek Las Vegas events and the screening of Prelude to Axanar, get an update on Kickstarter, find out more about Garrett Wang's upcoming life as a warrior, and get set to invade Houston Comic Con.

 

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Twitter: @trekfm

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Contact Form: http://www.trek.fm/contact

 

News

Intro and Star Trek Las Vegas screening (0:00)

Kickstarter update (3:34)

Garrett Wang casting confirmed (7:23)

Axanar set to invade Houston Con (11:11)

 

Feature: Editing Prelude to Axanar with Robert Meyer Burnett

Bringing Rob Into Axanar (13:21)

How Axanar Differs from Other Projects (18:57)

Ron Walks Us Through Editing the Trailer (23:19)

Showcase Moments (31:48)

Could Direct to Video Be in Star Trek's Future? (35:38)

What's Next for Rob and Axanar? (41:44)

Bonus: The Story Behind the TNG Single-disc Blu-rays (44:43)

Closing (48:03)

Direct download: ax-004.mp3
Category:Editing -- posted at: 1:44am MDT

3: Dispelling Disbelief

The Sound Design of Prelude to Axanar.

Spectacular visuals and captivating acting are two of the most noticeable elements of a film, but take away the sound and what are you left with? In the absence of sound effects, even the greatest story doesn't feel quite right. Weapons fire, starships zipping by, footsteps, and the gentle ambient hum of the engines are all critical to making the visuals believable. But how are they created? The sources of many sounds Star Trek fans find familiar may surprise you. In this episode of the official Star Trek: Axanar podcast we're joined by Mark Edward Lewis, Jesse Akins, and Academy Award-winner Frank Serafine to learn more about how they bring Axanar to life through sound.

In our news segment we get a first-hand account of the San Diego Comic-Con premiere of Prelude to Axanar, some of the behind-the-scenes excitement that led up to the screening, the launch of the Kickstarter for the full Axanar film, and Axanar activities on slate for Star Trek Las Vegas.

 

Send us your feedback!

Twitter: @trekfm

Facebook: http://facebook.com/trekfm

Voicemail: http://www.speakpipe.com/trekfm

Contact Form: http://www.trek.fm/contact

 

News

Recapping the Prelude to Axanar premiere (1:08)

Kickstarter for the full Star Trek: Axanar film underway (5:42)

Axanar activities at Star Trek Las Vegas (14:10)

 

Feature: The Sound Design of Prelude to Axanar

Frank's Background (17:30)

Mark's Background (21:08)

Jesse's Background (23:29)

What Is Sound Design? (24:25)

Bringing Axanar to Life Through Sound (30:24)

Things to Watch For (42:17)

Closing and Feedback (46:03)

Direct download: ax-003.mp3
Category:Sound Design -- posted at: 4:17am MDT

2: Not Just Another Battle Story

The Axanar Story and Script with David Gerrold and Christian Gossett.

Set during the Four Years War between the Federation and the Klingon Empire, Axanar has its share of battles. But there's far more to the story than ship-to-ship combat, action, and explosions. At the heart of any good war story is the effect it has on those involved. War stories are character tales, and as famed Star Trek writer David Gerrold points out, this is what attracted him to Alec Peter's script. In this episode of the official Star Trek: Axanar podcast we're joined by David as well as director Christian Gossett to talk about conflict in Star Trek, Klingons, and why Axanar goes far beyond the average battle story.

 

News

Production Updates (1:48)

Getting Set for the Premiere (5:11)

The Next Axanar Kickstarter (7:04)

 

Feature: The Axanar Story and Script with David Gerrold

First Impressions (8:47)

A Star Trek War Story (11:40)

A Klingon Perspective (16:42)

Script Evolution (23:58)

Final Thoughts (29:35)

Closing (30:33)

Direct download: ax-002.mp3
Category:Story Development -- posted at: 8:15am MDT

1: Vintage Garth and Researching the Four Years War

Background to Axanar with Alec Peters and Christian Gossett.

Star Trek: Axanar is the story of Garth of Izar, the legendary Starfleet captain who is Captain Kirk’s hero. Set twenty one years before the events of “Where No Man Has Gone Before,” this is the story of the victory that solidified the United Federation of Planets at a time when conflict with the Klingons threatened to tear the union apart. Garth's victory at the Battle of Axanar was the pivotal moment in the Four Years War.

In this, the premiere episode of the official podcast of Star Trek: Axanar, hosts Christopher Jones and Alec Peters are joined by Axanar director and renowned artist Christian Gossett, who also collaborated with Alec on the story. As an introduction, we discuss Alec's early interest in the character of Garth, the reason for choosing this particular setting and time period, and how Alec and Christian collaborated on researching and fleshing out this historic-yet-untold conflict.

We also bring you some updates on Axanar production, including the premiere of Prelude to Axanar at San Diego Comic-Con and some casting news of great interest to Voyager fans.

 

News

Prelude to Axanar Premiere at San Diego Comic-Con (2:08)

The Next Kickstarter (5:23)

Casting Garrett Wang… Qapla'! (9:17)

 

 

Feature: Background to Axanar with Alec Peters and Christian Gossett

An Early Interest in Garth of Izar (13:41)

Alec's Vintage Garth Stories (18:53)

Collaborating on the Story (20:53)

Why the Four Years War? (25:32)

Researching the Four Years War (31:52)

Closing (35:37)

Direct download: ax-001.mp3
Category:Story Development -- posted at: 2:01am MDT